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Aurora
LynxONE
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LynxONE
Getting Started/Installation
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  • How do I monitor incoming audio?
  • What does the green LED on the LynxONE indicate?
  • I’d like to send a stereo audio stream out of the analog and digital outputs simultaneously, is this possible?
  • How do I synchronize my LynxONE with a DPS Perception Video Recorder card?
  • When I connect the LynxONE analog outputs to the MIC inputs on my Mackie mixer I hear distortion.
  • I connect my microphone directly to the LynxONE Analog Input connectors, but the level is very low, what is going on?
  • Where on the LynxONE do I connect my internal CD-ROM drive?
  • Can I leave my current sound card in my computer while using the LynxONE?
  • Can the LynxONE share interrupts with other devices?
  • Why don't I hear anything when I play a MIDI file?
  • Is it safe to connect the LynxONE analog outputs to a mixer whose inputs provide "phantom" power?
  • How do I setup the LynxONE to cross-fade between two files during playback?
  • How many LynxONE cards can be installed in a single computer?
  • What kind of latency can I expect when using a Lynx Audio Card?


What kind of latency can I expect when using a Lynx Audio Card?
All OS

This is not an easy question for us to answer for you. Latency is determined by buffer size and sample rate. As an example, if you are running with a buffer size of 256 (samples) and a sample rate of 44.1kHz, your latency will be about 5.8ms (256/44100). If you increase the sample rate to 192kHz and leave the buffer size at 256, the latency decreases to 1.33ms. The question is: Is your computer fast enough to process the 1.33ms of audio in less than 1.33ms? Since each computer is completely unique (which application you are running, processor speed, hard disk speed, number of tracks, number and type of plug-ins) even with the fastest of computers, the answer maybe no. The LynxTWO/L22/AES16 all have a 16-channel scatter-gather DMA engine that makes transferring audio to and from the application as fast as possible with virtually no CPU load. The application still has to process the audio once it has it in memory, so the CPU is involved at that point. If the CPU isn't fast enough to process the audio (plug-ins, effects, virtual instruments, read audio from the hard disk, write audio to the hard disk) the result may be broken up audio (glitches) that require the use of a larger buffer size. Larger buffers give the CPU more time to do its work, since the CPU is more efficient at processing larger chunks of data at once. Other audio card manufactures may quote latency numbers to you, but the simple fact is you will have to determine the latency that is useable on your computer with your software for yourself. Rest assured that our drivers and hardware are very efficient and will give excellent latency performance.

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